Game Info: Progress - July 1 2006
I want things to get wet. From rain. From being submerged. I want objects to rust or get slippery. I want water to freeze in colder temperatures. I want it to collect in depressions or open containers. In short, I want object descriptions to change dynamically due to water effects. This shouldn't be too difficult in terms of application, but consistency may prove challenging.
I also completed the opening "prologue". It contains some free-form "regular" play and some scripted cut scenes. It will be used as an in-game operational base for testing new objects and systems.
2 Comments:
This game sounds cool. keep up the hard work!
Thanks. I will!
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